#include <MaskedOcclusionCulling.h>
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| ScissorRect (int minX, int minY, int maxX, int maxY) |
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int | mMinX |
| Screen space X coordinate for left side of scissor rect, inclusive and must be a multiple of 32.
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int | mMinY |
| Screen space Y coordinate for bottom side of scissor rect, inclusive and must be a multiple of 8.
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int | mMaxX |
| Screen space X coordinate for right side of scissor rect, non inclusive and must be a multiple of 32.
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int | mMaxY |
| Screen space Y coordinate for top side of scissor rect, non inclusive and must be a multiple of 8.
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Used to control scissoring during rasterization. Note that we only provide coarse scissor support. The scissor box x coordinates must be a multiple of 32, and the y coordinates a multiple of 8. Scissoring is mainly meant as a means of enabling binning (sort middle) rasterizers in case application developers want to use that approach for multithreading.
The documentation for this struct was generated from the following file: