Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceRayTracingPipelinePropertiesKHR Struct Reference

Public Attributes

VkStructureType sType
 
void * pNext
 
uint32_t shaderGroupHandleSize
 
uint32_t maxRayRecursionDepth
 
uint32_t maxShaderGroupStride
 
uint32_t shaderGroupBaseAlignment
 
uint32_t shaderGroupHandleCaptureReplaySize
 
uint32_t maxRayDispatchInvocationCount
 
uint32_t shaderGroupHandleAlignment
 
uint32_t maxRayHitAttributeSize
 

The documentation for this struct was generated from the following file: