Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Information about existing VmaAllocator object. More...
#include <vk_mem_alloc.h>
Public Attributes | |
VkInstance VMA_NOT_NULL | instance |
Handle to Vulkan instance object. More... | |
VkPhysicalDevice VMA_NOT_NULL | physicalDevice |
Handle to Vulkan physical device object. More... | |
VkDevice VMA_NOT_NULL | device |
Handle to Vulkan device object. More... | |
Information about existing VmaAllocator object.
VkDevice VMA_NOT_NULL VmaAllocatorInfo::device |
Handle to Vulkan device object.
This is the same value as has been passed through VmaAllocatorCreateInfo::device.
VkInstance VMA_NOT_NULL VmaAllocatorInfo::instance |
Handle to Vulkan instance object.
This is the same value as has been passed through VmaAllocatorCreateInfo::instance.
VkPhysicalDevice VMA_NOT_NULL VmaAllocatorInfo::physicalDevice |
Handle to Vulkan physical device object.
This is the same value as has been passed through VmaAllocatorCreateInfo::physicalDevice.