Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::AtomFont Member List

This is the complete list of members for AZ::AtomFont, including all inherited members.

AddCharsToFontTextures(FontFamilyPtr fontFamily, const char *chars, int glyphSizeX=ICryFont::defaultGlyphSizeX, int glyphSizeY=ICryFont::defaultGlyphSizeY) override (defined in AZ::AtomFont)AZ::AtomFont
AtomFont(ISystem *system) (defined in AZ::AtomFont)AZ::AtomFont
defaultGlyphSizeAZ::AtomFontstatic
FFont (defined in AZ::AtomFont)AZ::AtomFontfriend
GetDefaultFontDrawInterface() const override (defined in AZ::AtomFont)AZ::AtomFont
GetFont(const char *fontName) const override (defined in AZ::AtomFont)AZ::AtomFont
GetFontDrawInterface(AzFramework::FontId fontId) const override (defined in AZ::AtomFont)AZ::AtomFont
GetFontFamily(const char *fontFamilyName) override (defined in AZ::AtomFont)AZ::AtomFont
GetLoadedFontNames() const override (defined in AZ::AtomFont)AZ::AtomFont
LoadFontFamily(const char *fontFamilyName) override (defined in AZ::AtomFont)AZ::AtomFont
NewFont(const char *fontName) override (defined in AZ::AtomFont)AZ::AtomFont
OnLanguageChanged() override (defined in AZ::AtomFont)AZ::AtomFont
Release() override (defined in AZ::AtomFont)AZ::AtomFont
ReloadAllFonts() override (defined in AZ::AtomFont)AZ::AtomFont
UnregisterFont(const char *fontName) (defined in AZ::AtomFont)AZ::AtomFont
~AtomFont() (defined in AZ::AtomFont)AZ::AtomFontvirtual