Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AtomFont.h>
Inherits ICryFont, AzFramework::FontQueryInterface, and Data::AssetBus::Handler.
Classes | |
struct | GlyphSize |
Static Public Attributes | |
static const GlyphSize | defaultGlyphSize |
Friends | |
class | FFont |
AtomFont is the font system manager. AtomFont manages the lifetime of FFont instances, each of which represents an individual font (e.g Courier New Italic) AtomFont also knows about font families (e.g Courier New + [Italic, Bold, Normal, Bold Italic]), languages, etc, and manages their loading & saving together.
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Default glyph size indicates that glyphs in the font texture should be rendered at the maximum resolution supported by the font texture's glyph cell/slot configuration (configured via font XML).