Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AttachmentComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (AttachmentComponent, "{2D17A64A-7AC5-4C02-AC36-C5E8141FFDDF}") | |
Friends | |
class | EditorAttachmentComponent |
The AttachmentComponent lets an entity stick to a particular bone on a target entity. This is achieved by tracking movement of the target's bone and updating the entity's TransformComponent accordingly.