Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, AZ::TickBus::Handler, AZ::TransformNotificationBus::Handler, AZ::Render::MeshComponentNotificationBus::Handler, and SurfaceDataProviderRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (SurfaceDataMeshComponent, "{F8915F34-BE8B-40B4-B7E8-01EBF3DA1C95}") | |
SurfaceDataMeshComponent (const SurfaceDataMeshConfig &configuration) | |
void | Activate () override |
void | Deactivate () override |
bool | ReadInConfig (const AZ::ComponentConfig *baseConfig) override |
bool | WriteOutConfig (AZ::ComponentConfig *outBaseConfig) const override |
void | OnModelReady (const AZ::Data::Asset< AZ::RPI::ModelAsset > &modelAsset, const AZ::Data::Instance< AZ::RPI::Model > &model) override |
void | OnTransformChanged (const AZ::Transform &local, const AZ::Transform &world) override |
void | OnTick (float deltaTime, AZ::ScriptTimePoint time) override |
void | GetSurfacePoints (const AZ::Vector3 &inPosition, SurfacePointList &surfacePointList) const override |
void | GetSurfacePointsFromList (AZStd::span< const AZ::Vector3 > inPositions, SurfacePointList &surfacePointList) const override |
Friends | |
template<typename , typename > | |
class | LmbrCentral::EditorWrappedComponentBase |