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Microsoft::WRL::ComPtr< ID3D12PipelineState > | m_pipeline |
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Microsoft::WRL::ComPtr< ID3D12RootSignature > | m_pipelineLayout |
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D3D12_PRIMITIVE_TOPOLOGY | m_primitiveTopology = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST |
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EI_BindPoint | m_bp |
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VkPipeline | m_pipeline = VK_NULL_HANDLE |
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VkPipelineLayout | m_pipelineLayout = VK_NULL_HANDLE |
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The documentation for this class was generated from the following files:
- Gems/AtomTressFX/External/Code/src/DX12/DX12EngineInterfaceImpl.h
- Gems/AtomTressFX/External/Code/src/VK/VKEngineInterfaceImpl.h