Open 3D Engine AtomTressFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXDynamicState Member List

This is the complete list of members for TressFXDynamicState, including all inherited members.

CreateGPUResources(EI_Device *pDevice, int numVertices, int numStrands, const char *name, TressFXAsset *asset) (defined in TressFXDynamicState)TressFXDynamicState
GetApplySDFBindSet() (defined in TressFXDynamicState)TressFXDynamicStateinline
GetRenderBindSet() (defined in TressFXDynamicState)TressFXDynamicStateinline
GetSimBindSet() (defined in TressFXDynamicState)TressFXDynamicStateinline
TransitionRenderingToSim(EI_CommandContext &commandContext) (defined in TressFXDynamicState)TressFXDynamicState
TransitionSimToRendering(EI_CommandContext &commandContext) (defined in TressFXDynamicState)TressFXDynamicState
UAVBarrier(EI_CommandContext &commandContext) (defined in TressFXDynamicState)TressFXDynamicState
UploadGPUData(EI_CommandContext &commandContext, void *pos, void *tan, int numVertices) (defined in TressFXDynamicState)TressFXDynamicState