Open 3D Engine AtomTressFX Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXDynamicState Class Reference

Public Member Functions

void CreateGPUResources (EI_Device *pDevice, int numVertices, int numStrands, const char *name, TressFXAsset *asset)
 
void UploadGPUData (EI_CommandContext &commandContext, void *pos, void *tan, int numVertices)
 
void UAVBarrier (EI_CommandContext &commandContext)
 
void TransitionSimToRendering (EI_CommandContext &commandContext)
 
void TransitionRenderingToSim (EI_CommandContext &commandContext)
 
EI_BindSet & GetSimBindSet ()
 
EI_BindSet & GetApplySDFBindSet ()
 
EI_BindSet & GetRenderBindSet ()
 

The documentation for this class was generated from the following file: