Open 3D Engine AtomTressFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXPPLL Class Reference

Public Member Functions

void Initialize (int width, int height, int nNodes, int nodeSize)
 
void Draw (EI_CommandContext &commandContext, int numHairStrands, HairStrands **hairStrands, EI_BindSet *viewBindSet, EI_BindSet *lightBindSet)
 
void UpdateShadeParameters (std::vector< const TressFXRenderingSettings * > &renderSettings)
 

The documentation for this class was generated from the following file: