Open 3D Engine AtomTressFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for TressFXShortCut, including all inherited members.
Draw(EI_CommandContext &commandContext, int numHairStrands, HairStrands **hairStrands, EI_BindSet *viewBindSet, EI_BindSet *lightBindSet) (defined in TressFXShortCut) | TressFXShortCut | |
Initialize(int width, int height) (defined in TressFXShortCut) | TressFXShortCut | |
TressFXShortCut() (defined in TressFXShortCut) | TressFXShortCut | |
UpdateShadeParameters(std::vector< const TressFXRenderingSettings * > &renderSettings) (defined in TressFXShortCut) | TressFXShortCut | |
~TressFXShortCut() (defined in TressFXShortCut) | TressFXShortCut |