Open 3D Engine AtomTressFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXShortCut Class Reference

Public Member Functions

void Initialize (int width, int height)
 
void Draw (EI_CommandContext &commandContext, int numHairStrands, HairStrands **hairStrands, EI_BindSet *viewBindSet, EI_BindSet *lightBindSet)
 
void UpdateShadeParameters (std::vector< const TressFXRenderingSettings * > &renderSettings)
 

The documentation for this class was generated from the following file: