Open 3D Engine AtomTressFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXSimulation Class Reference

Inherits TressFXNonCopyable.

Public Member Functions

void Initialize (EI_Device *pDevice)
 
void Simulate (EI_CommandContext &commandContext, std::vector< TressFXHairObject * > &hairObjects)
 
void UpdateHairSkinning (EI_CommandContext &commandContext, std::vector< TressFXHairObject * > &hairObjects)
 

The documentation for this class was generated from the following file: