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void  | SetResources (const EI_Resource **pResourcesArray) | 
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void  | SetResources (const EI_Resource **pResourcesArray) | 
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const EI_Resource *  | m_RenderResources [MaxRenderAttachments] = { nullptr } | 
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EI_ResourceFormat  | m_RenderResourceFormats [MaxRenderAttachments] | 
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D3D12_CLEAR_VALUE  | m_ClearValues [MaxRenderAttachments] | 
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bool  | m_ClearColor [MaxRenderAttachments] = { false } | 
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uint32_t  | m_NumResources = 0 | 
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bool  | m_HasDepth = false | 
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bool  | m_ClearDepth = false | 
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VkRenderPass  | m_RenderPass = VK_NULL_HANDLE | 
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VkFramebuffer  | m_FrameBuffer = VK_NULL_HANDLE | 
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VkClearValue  | m_ClearValues [MaxRenderAttachments] | 
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The documentation for this struct was generated from the following files:
- Gems/AtomTressFX/External/Code/src/DX12/DX12EngineInterfaceImpl.h
 
- Gems/AtomTressFX/External/Code/src/VK/VKEngineInterfaceImpl.h