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void | SetResources (const EI_Resource **pResourcesArray) |
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void | SetResources (const EI_Resource **pResourcesArray) |
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const EI_Resource * | m_RenderResources [MaxRenderAttachments] = { nullptr } |
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EI_ResourceFormat | m_RenderResourceFormats [MaxRenderAttachments] |
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D3D12_CLEAR_VALUE | m_ClearValues [MaxRenderAttachments] |
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bool | m_ClearColor [MaxRenderAttachments] = { false } |
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uint32_t | m_NumResources = 0 |
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bool | m_HasDepth = false |
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bool | m_ClearDepth = false |
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VkRenderPass | m_RenderPass = VK_NULL_HANDLE |
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VkFramebuffer | m_FrameBuffer = VK_NULL_HANDLE |
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VkClearValue | m_ClearValues [MaxRenderAttachments] |
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The documentation for this struct was generated from the following files:
- Gems/AtomTressFX/External/Code/src/DX12/DX12EngineInterfaceImpl.h
- Gems/AtomTressFX/External/Code/src/VK/VKEngineInterfaceImpl.h