Open 3D Engine AtomTressFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXSceneDescription Struct Reference

Public Attributes

std::vector< TressFXObjectDescriptionobjects
 
std::vector< TressFXCollisionMeshDescriptioncollisionMeshes
 
std::string gltfFilePath
 
std::string gltfFileName
 
std::string gltfBonePrefix
 
float startOffset
 

The documentation for this struct was generated from the following file: