#include <AudioSourceManager.h>
Inherited by Audio::AudioInputFile, Audio::AudioInputMicrophone, and Audio::AudioInputStreaming.
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virtual void  | ReadInput (const AudioStreamData &data)=0 | 
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virtual void  | WriteOutput (AkAudioBuffer *akBuffer)=0 | 
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virtual bool  | IsOk () const =0 | 
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virtual bool  | IsFormatValid () const | 
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virtual void  | OnActivated () | 
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virtual void  | OnDeactivated () | 
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void  | SetFormat (AkAudioFormat &format) | 
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void  | SetSourceId (TAudioSourceId sourceId) | 
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TAudioSourceId  | GetSourceId () const | 
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SAudioInputConfig  | m_config | 
|   | Configuration information for the source type. 
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AkPlayingID  | m_playingId = AK_INVALID_PLAYING_ID | 
|   | Playing ID of the source. 
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Base class for Audio Input Source types. Represents an Audio Input Source, which has input/output routines and configuration information. 
The documentation for this class was generated from the following file:
- Gems/AudioEngineWwise/Code/Source/Engine/AudioSourceManager.h