Open 3D Engine AudioEngineWwise Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Config_wwise.h>
Classes | |
struct | PlatformMapping |
Public Member Functions | |
AZ_TYPE_INFO (ConfigurationSettings, "{6BEEC05E-C5AE-4270-AAAD-08E27A6B5341}") | |
AZ_CLASS_ALLOCATOR (ConfigurationSettings, AZ::SystemAllocator) | |
bool | Load (const AZStd::string &filePath) |
bool | Save (const AZStd::string &filePath) |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZStd::vector< PlatformMapping > | m_platformMappings |