Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <IAudioSystemImplementation.h>
Inherits AudioSystemImplementationNotificationBus::Handler, and AudioSystemImplementationRequestBus::Handler.
This interface is used by the AudioTranslationLayer to interact with an audio middleware implementation.