Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Audio::CATLEntity< TAudioEnvironmentID >.
Public Types | |
using | TImplPtrVec = AZStd::vector< CATLEnvironmentImpl *, Audio::AudioSystemStdAllocator > |
Public Member Functions | |
CATLAudioEnvironment (const TAudioEnvironmentID nID, const EATLDataScope eDataScope, const TImplPtrVec &rImplPtrs) | |
Public Member Functions inherited from Audio::CATLEntity< TAudioEnvironmentID > | |
CATLEntity (const TAudioEnvironmentID nID, const EATLDataScope eDataScope) | |
virtual TAudioEnvironmentID | GetID () const |
virtual EATLDataScope | GetDataScope () const |
Public Attributes | |
TImplPtrVec | m_cImplPtrs |
Additional Inherited Members | |
Protected Attributes inherited from Audio::CATLEntity< TAudioEnvironmentID > | |
EATLDataScope | m_eDataScope |