Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherited by Audio::CATLEnvironmentImpl, Audio::CATLRtpcImpl, Audio::CATLSwitchStateImpl, and Audio::CATLTriggerImpl.
Public Member Functions | |
CATLControlImpl (const EATLSubsystem receiver) | |
EATLSubsystem | GetReceiver () const |
Protected Attributes | |
EATLSubsystem | m_eReceiver |