Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Types | |
using | TImplPtrVec = AZStd::vector< CATLSwitchStateImpl *, Audio::AudioSystemStdAllocator > |
Public Attributes | |
TImplPtrVec | m_cImplPtrs |