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  | CSmoothFloat (const float smoothFactor, const float precision, const float initialValue=0.0f) | 
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void  | Update (const float smoothFactorOverride=-1.f) | 
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float  | GetCurrent () const | 
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void  | SetNewTarget (const float newTarget, const bool reset=false) | 
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void  | Reset (const float initialValue=0.0f) | 
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The documentation for this class was generated from the following file:
- Gems/AudioSystem/Code/Source/Engine/ATLUtils.h