Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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List of all members
Audio::CSmoothFloat Class Reference
Public Member Functions
CSmoothFloat
(const float smoothFactor, const float precision, const float initialValue=0.0f)
void
Update
(const float smoothFactorOverride=-1.f)
float
GetCurrent
() const
void
SetNewTarget
(const float newTarget, const bool reset=false)
void
Reset
(const float initialValue=0.0f)
The documentation for this class was generated from the following file:
Gems/AudioSystem/Code/Source/Engine/ATLUtils.h
Audio
CSmoothFloat
Generated on Tue Oct 8 2024 21:27:39 for Open 3D Engine AudioSystem Gem API Reference by
1.9.1