Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Audio::ScopedXmlLoader, including all inherited members.
GetRootNode() const (defined in Audio::ScopedXmlLoader) | Audio::ScopedXmlLoader | inline |
HasError() const (defined in Audio::ScopedXmlLoader) | Audio::ScopedXmlLoader | inline |
ScopedXmlLoader(const AZStd::string_view filePath) (defined in Audio::ScopedXmlLoader) | Audio::ScopedXmlLoader | inline |
~ScopedXmlLoader() (defined in Audio::ScopedXmlLoader) | Audio::ScopedXmlLoader | inline |