Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AudioControls::IUndoFolderOperation.
Public Member Functions | |
CUndoFolderRename (QStandardItem *pItem) | |
Protected Member Functions | |
int | GetSize () override |
void | Undo (bool bUndo) override |
void | Redo () override |
void | SwapNames () |
Protected Member Functions inherited from AudioControls::IUndoFolderOperation | |
IUndoFolderOperation (QStandardItem *pItem) | |
void | AddFolderItem () |
void | RemoveItem () |
Additional Inherited Members | |
Protected Attributes inherited from AudioControls::IUndoFolderOperation | |
TPath | m_path |
QString | m_sName |