Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits IPlugin.
Static Public Member Functions | |
static void | SaveModels () |
static void | ReloadModels () |
static void | ReloadScopes () |
static AudioControls::CATLControlsModel * | GetATLModel () |
static AudioControls::QATLTreeModel * | GetControlsTree () |
static CImplementationManager * | GetImplementationManager () |
static AudioControls::IAudioSystemEditor * | GetAudioSystemEditorImpl () |
static void | ExecuteTrigger (const AZStd::string_view sTriggerName) |
static void | StopTriggerExecution () |