Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AudioStreamData (AZ::u8 *buffer, AZStd::size_t dataSize) | |
Public Attributes | |
AZ::u8 * | m_data = nullptr |
union { | |
AZStd::size_t m_sizeBytes = 0 | |
AZStd::size_t m_offsetBytes | |
}; | |