Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Audio::AudioStreamMultiTrackData Struct Reference
Public Attributes
const void *
m_data
[6]
union {
AZStd::size_t
m_sizeBytes
= 0
AZStd::size_t
m_offsetBytes
};
The documentation for this struct was generated from the following file:
Gems/AudioSystem/Code/Include/Engine/IAudioInterfacesCommonData.h
Audio
AudioStreamMultiTrackData
Generated on Tue Oct 8 2024 21:27:39 for Open 3D Engine AudioSystem Gem API Reference by
1.9.1