Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Audio::AudioRequestBase.
Public Member Functions | |
AUDIO_REQUEST_TYPE (SystemRequest, ReloadAll, "{318F4F8E-6733-43C3-BC2B-D6BA588854D5}") | |
Public Member Functions inherited from Audio::AudioRequestBase | |
AZ_RTTI (Audio::AudioRequestBase, "{1D31EE4F-8D7F-41FD-87C0-C9BB76555570}") | |
AZ_DISABLE_COPY (AudioRequestBase) | |
Public Attributes | |
AZStd::string | m_controlsPath |
AZStd::string | m_levelName |
TAudioPreloadRequestID | m_levelPreloadId { INVALID_AUDIO_PRELOAD_REQUEST_ID } |
Public Attributes inherited from Audio::AudioRequestBase | |
TAudioObjectID | m_audioObjectId { INVALID_AUDIO_OBJECT_ID } |
EAudioRequestStatus | m_status { EAudioRequestStatus::None } |
AZ::u32 | m_flags { 0 } |