Open 3D Engine AWSGameLift Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AWSGameLift::AWSGameLiftJoinSessionRequest Struct Reference

#include <AWSGameLiftJoinSessionRequest.h>

Inherits Multiplayer::JoinSessionRequest.

Public Member Functions

 AZ_RTTI (AWSGameLiftJoinSessionRequest, "{6EED6D15-531A-4956-90D0-2EDA31AC9CBA}", Multiplayer::JoinSessionRequest)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

AWSGameLiftJoinSessionRequest GameLift join session request which corresponds to Amazon GameLift CreatePlayerSessionRequest. Once player session has been created successfully in game session, gamelift client manager will signal Multiplayer Gem to setup networking connection.


The documentation for this struct was generated from the following file: