Open 3D Engine AWSGameLift Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AWSGameLift::GameLiftServerProcessDesc Struct Reference

GameLift server process settings. More...

#include <AWSGameLiftServerManager.h>

Public Attributes

AZStd::vector< AZStd::string > m_logPaths
 Log paths the servers will write to. Both relative to the game root folder and absolute paths supported.
 
uint16_t m_port = 0
 The port the server will be listening on.
 

Detailed Description

GameLift server process settings.


The documentation for this struct was generated from the following file: