Open 3D Engine AWSMetrics Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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GlobalStatistics is used to store the statistics for sending metrics to the backend or local file. More...
#include <GlobalStatistics.h>
Public Attributes | |
AZStd::atomic< uint32_t > | m_sendSizeInBytes = 0 |
Returns the total number of bytes sent to the backend or local file. | |
AZStd::atomic< uint32_t > | m_numEvents = 0 |
Returns the total number of metrics events to the backend or local file. | |
AZStd::atomic< uint32_t > | m_numErrors = 0 |
Return the total number of metrics events failed to be sent to the backend or local file. | |
AZStd::atomic< uint32_t > | m_numSuccesses = 0 |
Returns the total number of metrics events sent successfully to the backend or local file. | |
AZStd::atomic< uint32_t > | m_numDropped = 0 |
Returns the total number of metrics events which failed the JSON schema validation or reached the maximum number of retries. | |
GlobalStatistics is used to store the statistics for sending metrics to the backend or local file.