Open 3D Engine DiffuseProbeGrid Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::DiffuseProbeGridNumRaysPerProbeEntry Struct Reference

Public Attributes

DiffuseProbeGridNumRaysPerProbe m_enum
 
uint32_t m_rayCount
 
const char * m_supervariant
 
uint32_t m_index
 

The documentation for this struct was generated from the following file: