Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (GradientBakerConfig, AZ::SystemAllocator) | |
AZ_RTTI (GradientBakerConfig, "{C43366FC-6789-4154-848D-DF0F39BAA4E6}", AZ::ComponentConfig) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
GradientSampler | m_gradientSampler |
AZ::EntityId | m_inputBounds |
AZ::Vector2 | m_outputResolution = AZ::Vector2(512.0f) |
OutputFormat | m_outputFormat = OutputFormat::R32 |
AZ::IO::Path | m_outputImagePath |