Open 3D Engine GradientSignal Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GradientSignal::GradientPreviewDataWidget Class Reference

Inherits QWidget, LmbrCentral::DependencyNotificationBus::Handler, and GradientPreviewRequestBus::Handler.

Public Member Functions

 GradientPreviewDataWidget (QWidget *parent=nullptr)
 
void SetGradientSampler (const GradientSampler &sampler)
 
void SetGradientSampleFilter (GradientPreviewWidget::SampleFilterFunc sampleFunc)
 
void SetGradientEntity (const AZ::EntityId &id)
 
void OnCompositionChanged () override
 
void Refresh () override
 
AZ::EntityId CancelRefresh () override
 
void PreventRefresh (bool preventRefresh)
 

The documentation for this class was generated from the following file: