Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QWidget, LmbrCentral::DependencyNotificationBus::Handler, and GradientPreviewRequestBus::Handler.
Public Member Functions | |
GradientPreviewDataWidget (QWidget *parent=nullptr) | |
void | SetGradientSampler (const GradientSampler &sampler) |
void | SetGradientSampleFilter (GradientPreviewWidget::SampleFilterFunc sampleFunc) |
void | SetGradientEntity (const AZ::EntityId &id) |
void | OnCompositionChanged () override |
void | Refresh () override |
AZ::EntityId | CancelRefresh () override |
void | PreventRefresh (bool preventRefresh) |