Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (GradientTransformConfig, AZ::SystemAllocator) | |
AZ_RTTI (GradientTransformConfig, "{1106FD53-8B3A-4F97-8051-E34AD70199A5}", AZ::ComponentConfig) | |
bool | operator== (const GradientTransformConfig &other) const |
bool | operator!= (const GradientTransformConfig &other) const |
bool | IsAdvancedModeReadOnly () const |
bool | IsReferenceReadOnly () const |
bool | IsBoundsReadOnly () const |
bool | IsTranslateReadOnly () const |
bool | IsRotateReadOnly () const |
bool | IsScaleReadOnly () const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |