Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Types | |
enum class | MixingOperation : AZ::u8 { Initialize = 0 , Multiply , Add , Subtract , Min , Max , Average , Normal , Overlay , Screen } |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (MixedGradientLayer, AZ::SystemAllocator) | |
AZ_RTTI (MixedGradientLayer, "{957264F7-A169-4D47-B94C-659B078026D4}") | |
const char * | GetLayerEntityName () const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
bool | m_enabled = true |
MixingOperation | m_operation = MixingOperation::Average |
GradientSampler | m_gradientSampler |