Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Public Types | |
enum class | ModeType : AZ::u8 { Ceiling = 0 , Floor , Round , Ps } |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PosterizeGradientConfig, AZ::SystemAllocator) | |
AZ_RTTI (PosterizeGradientConfig, "{4AFDFD7F-384A-41DF-900C-9B25A4AA8D1E}", AZ::ComponentConfig) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
ModeType | m_mode = ModeType::Ps |
AZ::s32 | m_bands = 3 |
GradientSampler | m_gradientSampler |