Open 3D Engine GradientSignal Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (ShapeAreaFalloffGradientConfig, AZ::SystemAllocator) | |
AZ_RTTI (ShapeAreaFalloffGradientConfig, "{8FB7C786-D8A7-41C4-A703-020020EB4A4F}", AZ::ComponentConfig) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZ::EntityId | m_shapeEntityId |
float | m_falloffWidth = 1.0f |
FalloffType | m_falloffType = FalloffType::Outer |
bool | m_is3dFalloff = false |