Open 3D Engine GradientSignal Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GradientSignal::SurfaceAltitudeGradientConfig Class Reference

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SurfaceAltitudeGradientConfig, AZ::SystemAllocator)
 
 AZ_RTTI (SurfaceAltitudeGradientConfig, "{3CB05FC9-6E0F-435E-B420-F027B6716804}", AZ::ComponentConfig)
 
size_t GetNumTags () const
 
AZ::Crc32 GetTag (int tagIndex) const
 
void RemoveTag (int tagIndex)
 
void AddTag (AZStd::string tag)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::EntityId m_shapeEntityId
 
float m_altitudeMin = 0.0f
 
float m_altitudeMax = 128.0f
 
SurfaceData::SurfaceTagVector m_surfaceTagsToSample
 

The documentation for this class was generated from the following file: