Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QGraphicsLinearLayout, StyleNotificationBus::Handler, and SceneMemberNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (DefaultSlotLayout, AZ::SystemAllocator) | |
DefaultSlotLayout (DefaultSlotLayoutComponent &owner) | |
void | Activate () |
void | Deactivate () |
void | OnSceneSet (const AZ::EntityId &) override |
void | OnSceneReady () override |
void | OnStyleChanged () override |