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| AZ_COMPONENT (ExecutionSlotComponent, "{36A31585-F202-4D83-9491-6178C8B94F03}", SlotComponent) |
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| ExecutionSlotComponent (const SlotConfiguration &slotConfiguration) |
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SlotConfiguration * | CloneSlotConfiguration () const override |
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| AZ_COMPONENT (SlotComponent, "{EACFC8FB-C75B-4ABA-988D-89C964B9A4E4}") |
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| SlotComponent (const SlotType &slotType) |
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| SlotComponent (const SlotType &slotType, const SlotConfiguration &slotConfiguration) |
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void | Activate () override |
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void | Deactivate () override |
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void | SetScene (const AZ::EntityId &sceneId) override |
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void | ClearScene (const AZ::EntityId &oldSceneId) override |
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void | SignalMemberSetupComplete () override |
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AZ::EntityId | GetScene () const override |
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void | OnSceneSet (const AZ::EntityId &) override |
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void | OnSceneReady () override |
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const AZ::EntityId & | GetNode () const override |
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void | SetNode (const AZ::EntityId &) override |
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Endpoint | GetEndpoint () const override |
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const AZStd::string | GetName () const override |
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void | SetName (const AZStd::string &name) override |
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void | SetDetails (const AZStd::string &name, const AZStd::string &tooltip) override |
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const AZStd::string | GetTooltip () const override |
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void | SetTooltip (const AZStd::string &tooltip) override |
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void | DisplayProposedConnection (const AZ::EntityId &connectionId, const Endpoint &endpoint) override |
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void | RemoveProposedConnection (const AZ::EntityId &connectionId, const Endpoint &endpoint) override |
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void | AddConnectionId (const AZ::EntityId &connectionId, const Endpoint &endpoint) override |
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void | RemoveConnectionId (const AZ::EntityId &connectionId, const Endpoint &endpoint) override |
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ConnectionType | GetConnectionType () const override |
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SlotGroup | GetSlotGroup () const override |
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SlotType | GetSlotType () const override |
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void | SetDisplayOrdering (int ordering) override |
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int | GetDisplayOrdering () const override |
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bool | IsConnectedTo (const Endpoint &endpoint) const override |
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void | FindConnectionsForEndpoints (const AZStd::unordered_set< GraphCanvas::Endpoint > &searchEndpoints, AZStd::unordered_set< ConnectionId > &connections) override |
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bool | CanDisplayConnectionTo (const Endpoint &endpoint) const override |
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bool | CanCreateConnectionTo (const Endpoint &endpoint) const override |
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AZ::EntityId | CreateConnectionWithEndpoint (const Endpoint &endpoint) override |
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AZ::EntityId | DisplayConnection () override |
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AZ::EntityId | DisplayConnectionWithEndpoint (const Endpoint &endpoint) override |
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AZStd::any * | GetUserData () override |
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bool | HasConnections () const override |
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bool | IsNameHidden () const |
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AZ::EntityId | GetLastConnection () const override |
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AZStd::vector< AZ::EntityId > | GetConnections () const override |
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void | SetConnectionDisplayState (RootGraphicsItemDisplayState displayState) override |
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void | ReleaseConnectionDisplayState () override |
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void | ClearConnections () override |
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const SlotConfiguration & | GetSlotConfiguration () const override |
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SlotConfiguration * | CloneSlotConfiguration () const override |
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void | RemapSlotForModel (const Endpoint &endpoint) override |
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bool | HasModelRemapping () const override |
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AZStd::vector< Endpoint > | GetRemappedModelEndpoints () const override |
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int | GetLayoutPriority () const override |
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void | SetLayoutPriority (int priority) override |
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void | Show () |
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void | Hide () |
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bool | IsVisible () const |
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