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  | AZ_COMPONENT (ExecutionSlotComponent, "{36A31585-F202-4D83-9491-6178C8B94F03}", SlotComponent) | 
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  | ExecutionSlotComponent (const SlotConfiguration &slotConfiguration) | 
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SlotConfiguration *  | CloneSlotConfiguration () const override | 
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  | AZ_COMPONENT (SlotComponent, "{EACFC8FB-C75B-4ABA-988D-89C964B9A4E4}") | 
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  | SlotComponent (const SlotType &slotType) | 
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  | SlotComponent (const SlotType &slotType, const SlotConfiguration &slotConfiguration) | 
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void  | Activate () override | 
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void  | Deactivate () override | 
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void  | SetScene (const AZ::EntityId &sceneId) override | 
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void  | ClearScene (const AZ::EntityId &oldSceneId) override | 
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void  | SignalMemberSetupComplete () override | 
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AZ::EntityId  | GetScene () const override | 
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void  | OnSceneSet (const AZ::EntityId &) override | 
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void  | OnSceneReady () override | 
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const AZ::EntityId &  | GetNode () const override | 
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void  | SetNode (const AZ::EntityId &) override | 
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Endpoint  | GetEndpoint () const override | 
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const AZStd::string  | GetName () const override | 
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void  | SetName (const AZStd::string &name) override | 
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void  | SetDetails (const AZStd::string &name, const AZStd::string &tooltip) override | 
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const AZStd::string  | GetTooltip () const override | 
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void  | SetTooltip (const AZStd::string &tooltip) override | 
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void  | DisplayProposedConnection (const AZ::EntityId &connectionId, const Endpoint &endpoint) override | 
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void  | RemoveProposedConnection (const AZ::EntityId &connectionId, const Endpoint &endpoint) override | 
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void  | AddConnectionId (const AZ::EntityId &connectionId, const Endpoint &endpoint) override | 
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void  | RemoveConnectionId (const AZ::EntityId &connectionId, const Endpoint &endpoint) override | 
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ConnectionType  | GetConnectionType () const override | 
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SlotGroup  | GetSlotGroup () const override | 
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SlotType  | GetSlotType () const override | 
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void  | SetDisplayOrdering (int ordering) override | 
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int  | GetDisplayOrdering () const override | 
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bool  | IsConnectedTo (const Endpoint &endpoint) const override | 
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void  | FindConnectionsForEndpoints (const AZStd::unordered_set< GraphCanvas::Endpoint > &searchEndpoints, AZStd::unordered_set< ConnectionId > &connections) override | 
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bool  | CanDisplayConnectionTo (const Endpoint &endpoint) const override | 
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bool  | CanCreateConnectionTo (const Endpoint &endpoint) const override | 
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AZ::EntityId  | CreateConnectionWithEndpoint (const Endpoint &endpoint) override | 
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AZ::EntityId  | DisplayConnection () override | 
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AZ::EntityId  | DisplayConnectionWithEndpoint (const Endpoint &endpoint) override | 
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AZStd::any *  | GetUserData () override | 
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bool  | HasConnections () const override | 
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bool  | IsNameHidden () const | 
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AZ::EntityId  | GetLastConnection () const override | 
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AZStd::vector< AZ::EntityId >  | GetConnections () const override | 
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void  | SetConnectionDisplayState (RootGraphicsItemDisplayState displayState) override | 
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void  | ReleaseConnectionDisplayState () override | 
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void  | ClearConnections () override | 
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const SlotConfiguration &  | GetSlotConfiguration () const override | 
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SlotConfiguration *  | CloneSlotConfiguration () const override | 
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void  | RemapSlotForModel (const Endpoint &endpoint) override | 
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bool  | HasModelRemapping () const override | 
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AZStd::vector< Endpoint >  | GetRemappedModelEndpoints () const override | 
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int  | GetLayoutPriority () const override | 
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void  | SetLayoutPriority (int priority) override | 
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void  | Show () | 
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void  | Hide () | 
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bool  | IsVisible () const | 
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