Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QGraphicsLinearLayout, SlotNotificationBus::Handler, SceneMemberNotificationBus::Handler, and StyleNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (ExecutionSlotLayout, AZ::SystemAllocator) | |
ExecutionSlotLayout (ExecutionSlotLayoutComponent &owner) | |
void | Activate () |
void | Deactivate () |
void | OnSceneSet (const AZ::EntityId &) override |
void | OnSceneReady () override |
void | OnRegisteredToNode (const AZ::EntityId &nodeId) override |
void | OnNameChanged (const AZStd::string &name) override |
void | OnTooltipChanged (const AZStd::string &tooltip) override |
void | OnStyleChanged () override |