Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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The Title component gives a Node the ability to display a title. More...
#include <GeneralNodeTitleComponent.h>
Inherits AZ::Component, NodeTitleRequestBus::Handler, SceneMemberNotificationBus::Handler, and VisualNotificationBus::Handler.
Public Member Functions | |
AZ_COMPONENT (GeneralNodeTitleComponent, "{67D54B26-A924-4028-8544-5684B16BF04A}") | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
void | SetDetails (const AZStd::string &title, const AZStd::string &subtitle) override |
void | SetTitle (const AZStd::string &title) override |
AZStd::string | GetTitle () const override |
void | SetSubTitle (const AZStd::string &subtitle) override |
AZStd::string | GetSubTitle () const override |
QGraphicsWidget * | GetGraphicsWidget () override |
void | SetDefaultPalette (const AZStd::string &palette) override |
void | SetPaletteOverride (const AZStd::string &paletteOverride) override |
void | SetDataPaletteOverride (const AZ::Uuid &uuid) override |
void | SetColorPaletteOverride (const QColor &color) override |
void | ConfigureIconConfiguration (PaletteIconConfiguration &paletteConfiguration) override |
void | ClearPaletteOverride () override |
void | OnSceneSet (const AZ::EntityId &graphId) override |
The Title component gives a Node the ability to display a title.