Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
GraphCanvasTreeCategorizer (const CategorizerInterface &nodePaletteModel) | |
void | RegisterCategoryNode (GraphCanvas::GraphCanvasTreeItem *treeItem, const char *subCategory, GraphCanvas::GraphCanvasTreeItem *parentRoot) |
GraphCanvas::GraphCanvasTreeItem * | GetCategoryNode (const char *categoryPath, GraphCanvas::GraphCanvasTreeItem *parentRoot) |
void | PruneEmptyNodes () |
void | PruneNode (GraphCanvasTreeItem *treeItem) |
void | EnableDebug (bool enabled) |