Open 3D Engine GraphCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphCanvas::GraphCanvasTreeCategorizer Class Reference

Public Member Functions

 GraphCanvasTreeCategorizer (const CategorizerInterface &nodePaletteModel)
 
void RegisterCategoryNode (GraphCanvas::GraphCanvasTreeItem *treeItem, const char *subCategory, GraphCanvas::GraphCanvasTreeItem *parentRoot)
 
GraphCanvas::GraphCanvasTreeItemGetCategoryNode (const char *categoryPath, GraphCanvas::GraphCanvasTreeItem *parentRoot)
 
void PruneEmptyNodes ()
 
void PruneNode (GraphCanvasTreeItem *treeItem)
 
void EnableDebug (bool enabled)
 

The documentation for this class was generated from the following file: