Open 3D Engine GraphCanvas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphCanvas::NodeLayoutComponent Class Reference

Base class for internal Node Layouts to help deal with some book keeping. More...

#include <NodeLayoutComponent.h>

Inherits AZ::Component, and NodeLayoutRequestBus::Handler.

Inherited by GraphCanvas::CommentNodeLayoutComponent, GraphCanvas::GeneralNodeLayoutComponent, GraphCanvas::NodeGroupLayoutComponent, and GraphCanvas::WrapperNodeLayoutComponent.

Public Member Functions

 AZ_COMPONENT (NodeLayoutComponent, "{D3152CCC-1C6D-4E95-829D-0441002440AB}")
 
void Init () override
 
void Activate () override
 
void Deactivate () override
 
QGraphicsLayout * GetLayout () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 

Protected Member Functions

template<class T >
T * GetLayoutAs ()
 
template<class T >
const T * GetLayoutAs () const
 

Protected Attributes

QGraphicsLayout * m_layout
 

Detailed Description

Base class for internal Node Layouts to help deal with some book keeping.


The documentation for this class was generated from the following file: