Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QGraphicsWidget, RootGraphicsItemNotificationBus::Handler, NodePropertiesRequestBus::Handler, and NodePropertyRequestBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (NodePropertyDisplayWidget, AZ::SystemAllocator) | |
NodePropertyDisplayWidget (QGraphicsItem *parent=nullptr) | |
void | RefreshStyle () |
void | OnDisplayStateChanged (RootGraphicsItemDisplayState oldState, RootGraphicsItemDisplayState newState) override |
void | LockEditState (NodePropertyDisplay *propertyDisplay) override |
void | UnlockEditState (NodePropertyDisplay *propertyDisplay) override |
void | ForceLayoutState (NodePropertyLayoutState layoutState) override |
void | SetDisabled (bool disabled) override |
void | SetNodePropertyDisplay (NodePropertyDisplay *nodePropertyDisplay) override |
NodePropertyDisplay * | GetNodePropertyDisplay () const override |
void | ClearDisplay () |