Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <NodePropertyBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual void | SetNodePropertyDisplay (NodePropertyDisplay *nodePropertyDisplay)=0 |
virtual NodePropertyDisplay * | GetNodePropertyDisplay () const =0 |
virtual void | SetDisabled (bool disabled)=0 |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
NodePropertyRequestBus
Requests that should modify a specific node property display. Will handle things like changing the display property or disabling the property.