Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <NodeBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual void | SetTooltip (const AZStd::string &)=0 |
Set the tooltip for the node, which will display when the mouse is over the node but not a child item. | |
virtual const AZStd::string | GetTooltip () const =0 |
Get the tooltip that is currently set for the node. | |
virtual void | SetShowInOutliner (bool showInOutliner)=0 |
Sets whether or not the given node will display in the outliner. | |
virtual bool | ShowInOutliner () const =0 |
Get whether to show this node in the outliner or not. | |
virtual void | AddSlot (const AZ::EntityId &)=0 |
virtual void | RemoveSlot (const AZ::EntityId &)=0 |
Remove a slot from the node. | |
virtual AZStd::vector< AZ::EntityId > | GetSlotIds () const =0 |
Obtain a collection of the entity IDs of the slots owned by a node. | |
virtual AZStd::vector< SlotId > | GetVisibleSlotIds () const =0 |
virtual AZStd::vector< SlotId > | FindVisibleSlotIdsByType (const ConnectionType &connectionType, const SlotType &slotType) const =0 |
virtual bool | HasConnections () const =0 |
virtual AZStd::any * | GetUserData ()=0 |
Get user data from this node. | |
virtual bool | IsWrapped () const =0 |
Returns whether or not the Node is currently wrapped. | |
virtual void | SetWrappingNode (const AZ::EntityId &wrappingNode)=0 |
virtual AZ::EntityId | GetWrappingNode () const =0 |
virtual void | SignalBatchedConnectionManipulationBegin ()=0 |
virtual void | SignalBatchedConnectionManipulationEnd ()=0 |
virtual void | SignalConnectionMoveBegin (const ConnectionId &connectionId)=0 |
virtual RootGraphicsItemEnabledState | UpdateEnabledState ()=0 |
virtual bool | HasHideableSlots () const =0 |
virtual bool | IsHidingUnusedSlots () const =0 |
virtual void | ShowAllSlots ()=0 |
virtual void | HideUnusedSlots ()=0 |
virtual void | SignalNodeAboutToBeDeleted ()=0 |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
NodeRequests Requests that get or set the properties of a node.
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pure virtual |
Add a slot entity to the node. The node will manage the slot entity and its entity life-cycle will be linked to that of the node. If the slot must outlive the node, then it will need to be removed before the node is destroyed.