Open 3D Engine GraphCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphCanvas::NodeSaveData Member List

This is the complete list of members for GraphCanvas::NodeSaveData, including all inherited members.

AZ_CLASS_ALLOCATOR(NodeSaveData, AZ::SystemAllocator) (defined in GraphCanvas::NodeSaveData)GraphCanvas::NodeSaveData
AZ_CLASS_ALLOCATOR(ComponentSaveData, AZ::SystemAllocator) (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveData
AZ_RTTI(NodeSaveData, "{24CB38BB-1705-4EC5-8F63-B574571B4DCD}", ComponentSaveData) (defined in GraphCanvas::NodeSaveData)GraphCanvas::NodeSaveData
AZ_RTTI(ComponentSaveData, "{359ACEC7-D0FA-4FC0-8B59-3755BB1A9836}") (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveData
ComponentSaveData()=default (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveData
GetGraphId() const (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveDatainlineprotected
GetOwnerId() const (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveDatainlineprotected
m_hideUnusedSlots (defined in GraphCanvas::NodeSaveData)GraphCanvas::NodeSaveData
NodeSaveData()=default (defined in GraphCanvas::NodeSaveData)GraphCanvas::NodeSaveData
operator=(const ComponentSaveData &) (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveDatainline
RegisterIds(const AZ::EntityId &entityId, const AZ::EntityId &graphId) (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveDatainline
SignalDirty() (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveDatainline
~ComponentSaveData()=default (defined in GraphCanvas::ComponentSaveData)GraphCanvas::ComponentSaveDatavirtual
~NodeSaveData()=default (defined in GraphCanvas::NodeSaveData)GraphCanvas::NodeSaveData